Rebellion Companion App
App Design
Tabletop Games
UX
This app converts a mess of components into an at-a-glance display.
- Illustrator map & frame
- User focus is drawn to potential systems
- Different colors represent availability
- Menu to limit misclassification
As the game progresses the map fades out to pull focus to available locations.System menu to limit misclassification that can occur with tap to set options.Changes the experience from a stack of cards to a simple HUD.
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